The Triennale Game Collection offers a unique virtual exhibition that highlights the innovative work of five esteemed independent game designers. Created for the 21st International Exhibition of Triennale Milano, this collection showcases these artists' experimental approaches to interactivity. Over the course of five weeks, a new game is introduced each week, presenting diverse narrative experiences, puzzles, and exploration opportunities.
An Unconventional Interactive Experience
Curated by Pietro Righi Riva and produced by Santa Ragione studio, Triennale Game Collection features distinct games offering various interactive experiences. From Mario von Rickenbach and Christian Etter's 'Il Filo Conduttore', a charming narrative about a dangling cord, to Tale of Tales' 'L.O.C.K.', which explores cosmological themes, each game provides a unique perspective and engaging gameplay. The innovative storytelling and interactive design offer players meaningful connections and challenges.
Artistry in Digital Spaces
The third game, 'Neighbor' by Cardboard Computer, immerses players in a wordless tale of friendship, set in an intriguing underground world. Meanwhile, Pol Clarissou's 'A Glass Room' uses photographs and animations to construct a personal narrative, demonstrating how digital art can evoke deep emotional responses. Everest Pipkin's 'The Worm Room' invites exploration within endless virtual greenhouses, allowing players to enjoy the beauty and tranquility typically found in botanical gardens.
Final Thoughts on Triennale Game Collection
Triennale Game Collection celebrates the artistry and creativity of independent game designers. By participating in this virtual exhibition, you can explore innovative narratives and engaging gameplay experiences. Each game offers a fresh perspective and invites reflection, making this collection a must-try for those seeking original and thought-provoking interactions.
Requirements (Latest version)
- Android 5.0 or higher required
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